We Want Mobile & We Want It Now
We know the world (or at least the U.S.) is getting more and more mobile-centric. Online shopping stats for mobile devices exploded in 2011 (see here and here). In addition to shopping, we use mobile devices to read, surf the web, play games, get the news and the latest scores, keep in contact with friends, acquaintances and total strangers, take photos and videos, do our banking, just about anything you can think of. We’re so attached to our mobile devices, in fact, that it’s beginning to be a “mobile-first world,” according to GigaOm.
In the last day, I’ve gotten two notes from start-ups that began on the web but have seen their businesses transformed by mobile, as users increasingly shift their consumption to mobile apps and browsers. This might seem obvious in a world in which services like Twitter and Pandora now get most of their traffic from mobile. But it bears highlighting because the trend is happening across all sorts of apps and websites and that has implications for developers, publishers and businesses, who must now consider what a mobile-first world looks like.
The latest examples came to me from online design store Fab.com, which just launched in June and then pushed out its first mobile apps for iOS and Android in October. In just three months, it said that 30 percent of its traffic is now on mobile. MyYearbook, a social networking site that was bought by Quepasa last year, said, thanks to a big holiday push, it now has 54 percent of its traffic coming in on mobile.









